Ranks ; DARKNESS

10 Ranks

Fate Bonus +1 v Dark Shadow 20 Ranks Gain new Evolution plus Fate Bonus +2 v Dark Shadow 30 Ranks Fate Bonus +3 v Dark Shadow

Beyond 30:

Additional +1 Bonus for each 10 ranks beyond 30

Ranks, PEACE

10 Ranks

Fate Bonus +1 v Immobilize 20 Ranks Gain new Evolution plus Fate Bonus +2 v Immobilize 30 Ranks Fate Bonus +3 v Immobilize

Beyond 30:

Additional +1 Bonus for each 10 ranks beyond 30

D £vo(ution of iflht

<Assoc*n ri°n ~ f&inys

ji' ''l G £vo(ution of ^Corcc

Ilf ' m c^lssoc^^on ~ %JVntuvnl 20 in £ombnt by y'vibe

Ranks, LIGHT

10 Ranks

Fate Bonus +1 v Light Electric

20 Ranks

Gain new Evolution plus Fate Bonus +2 v Light Electric

30 Ranks

Fate Bonus +3 v Light Electric

Beyond 30:

Additional +1 Light Bonus for each 10 ranks past 30

Ranks, FORCE

10 Ranks

Fate Bonus +1

v Devastation

20 Ranks

Gain new Evolution plus Fate Bonus +2

v Devastation

30 Ranks

Fate Bonus +3

v Devastation

Beyond 30:

Additional +1

Force Bonus for each 10 ranks past 30

D £volution of ^Arbess

^Association - gfndead destroyed by y'cibe

D £volution of jQence

<Associn ri°n ~ VQoyic lAtmot

The Further Transcendent Disciplines , along with rules for using them , are found in The Iron Realm Solitaire Essentials & Gaming Guide.

Begin the game with one of the following Disciplines - Evolution of Fire, Evolution of Water, Evolution of Earth, or Evolution of Air. You must possess 20 Ranks in one of these before you can use this sheet.

Conditions for Gaining a Rank - Each time an associated trigger is discovered in game by any member of the group, you may roll to gain a rank provided that you possess the correct Transcendent Discipline. For example, if Kaylana the Wizard discovers a gold ring and you possess Evolution of Light, then you may roll to gain a rank. Sometimes there will be other ways to gain ranks as well, to be revealed on the podcast. The Roll- If your roll of 3d6 comes up as a 20 or less (add any ranks you have but subtract your character level), then you have gained a rank and may check off the appropriate box. Note that Luck Points may be spent to alter the outcome of this roll.

Get the Podcast and Play the Game at - ThelronRealm.com or ThelronRealm.Blogspot.com Listen to The Iron Realm, starting with Chapter 10, for rules on the Character Eight Transcendent Disciplines!